Category: Game Development

  • MachiaVillain Progress Devlog

    [English / French] News from the beyond the graaaaave… We added 2 new big features to the game! traps and random events! Des nouvelles d’outre-toooombe… On a ajouté 2 nouvelles features au jeu ! des pièges, et des évènements aléatoires !   Traps Traps allow players to automate parts of the victims slaughtering for those who favor efficiency to…

  • See our missile tower in action.

    I’ve just finished the FX for the missile tower:

  • New Concept arts of Freaking Meatbags

    Some new concepts Art made by Robert:

  • Duck & Roll on appgratis

    Duck & Roll has been feature by Appgratis. This put us first in music game category, in France, Italia and Spain this week-end ! I reasure you, we didn’t became rich (far from it…). It’s still nice motivation boost. Duck & Roll progression: Two new maps has been done. Only the last one remains to…

  • Ludum Dare this week-end

    Me and my girlfriends are doing the Ludum dare.The ludum dare (hard to pronounce) is an online game jam where people from around the world create a game in a weekend.During the same week end there is two competition: – The hardcore competition where you are alone, and you need to do everything yourself from the…

  • Macbook bad luck

    Hi, if you remember, my old macbook wasn’t compatible with the new Xcode SDK (Apple dropped the support). So I bought a shiny used Macbook air (from 2011). But after 1 month and a half, It just died… Apple support wasn’t as good as I expect. There is 2 big Apple Store in Paris, but…