Category: indie game developers

  • Happy Halloween

    (Thanks Zimra for letting me use one of your drawing)

  • Duck & Roll approved !

    Yes, Duck & Roll has been approved by apple on our first try, after only 9 days! I’m relieved, because the last week of work before I submitted the app all the problems with my old Mac drained my energie. I didn’t want to do that again anytime soon. And also because I tried to…

  • Duck & Roll submitted to the Apple Store!

    Duck & Roll has been submitted to the Apple Store! It took me one more week than planned because my old Macbook (2007) just gave up on me on the last minute! I had to buy an used Macbook Air to finish the job. The good news is that I was able to use the…

  • Back to work.

    Well I’m back from two weeks  of well deserved vacation. We set the submission to the applestore for next week and there is still a lot of small things to do. Gamecenter and ICloud works. The achievements need some tweaking. I work at Ubisoft during my day, so here is a little promotion for my coworkers…

  • Duck & Roll, release date set!

    Sorry for the few weeks without any news. I had several deadlines at Ubisoft which took all my free time.  But hopefully it will be over soon!   Duck & Roll is progressing well. Our Game Designer has finished the first version of each level in Normal and Hard. He has done a great job. He…

  • Indie game the movie

    Indie game the movie is out. I saw it and liked it. I must warn you that it’s not a movie on how to make a game and it’s certainly not a movie which will teach you how to be an indie developer. It’s rather a movie on emotions and the life of guys developing indie…