Category: indie game developers
Happy Halloween
(Thanks Zimra for letting me use one of your drawing)
Duck & Roll approved !
Yes, Duck & Roll has been approved by apple on our first try, after only 9 days! I’m relieved, because the last week of work before I submitted the app all the problems with my old Mac drained my energie. I didn’t want to do that again anytime soon. And also because I tried to…
Duck & Roll submitted to the Apple Store!
Duck & Roll has been submitted to the Apple Store! It took me one more week than planned because my old Macbook (2007) just gave up on me on the last minute! I had to buy an used Macbook Air to finish the job. The good news is that I was able to use the…
Back to work.
Well I’m back from two weeks of well deserved vacation. We set the submission to the applestore for next week and there is still a lot of small things to do. Gamecenter and ICloud works. The achievements need some tweaking. I work at Ubisoft during my day, so here is a little promotion for my coworkers…
Duck & Roll, release date set!
Sorry for the few weeks without any news. I had several deadlines at Ubisoft which took all my free time. But hopefully it will be over soon! Duck & Roll is progressing well. Our Game Designer has finished the first version of each level in Normal and Hard. He has done a great job. He…
Indie game the movie
Indie game the movie is out. I saw it and liked it. I must warn you that it’s not a movie on how to make a game and it’s certainly not a movie which will teach you how to be an indie developer. It’s rather a movie on emotions and the life of guys developing indie…
