Category: Unity

  • Tutorial and achievement is on his way!

     Hi, sorry for not updating much our blogs lately. We give the last touches on Duck & Roll before the open playtest. There is some level design modifications to do on two levels. And I’m working on tutorials. Like usual, I wish to had finished it last weekend, but it’s taking more time than it…

  • See our new website!

    Hi, as you can see, we’ve made a big revamp of the website. I hope you will enjoy it! We are preparing the game launch in a few months. I hope to release the game during Christmas, but quality is our priority.  And if we can’t reach our quality goal by the end of the…

  • Development Diary.

    Not much blog update this last week because I’ve spent a big week-end in Prague. I went to this destination like a real “tourist”. I mean that I didn’t prepare this travel at all. And I was very surprised at what I discovered. beautiful city, every building is different  with the one beside. This town is more modern than I…

  • Development Diary

    Game developement news: – I’ve putted in place a localization system. I’ve not finished it completely, because I need to get the iphone language configuration to automatically change  my game language. But apparently UNITY have many functions for that, but none of them worked properly… The solution is to modify some Xcode and saving the…

  • Development Diary

    Works on Game Design is finished. Of course, there will be  changes after playtesting. But I think all Gameplay key points are there. We have Four different stars and bonus. I’m also spending times doing some tools in Unity to increase my productivity, I can’t help myself, it’s in my blood 🙂 – I’ve done a Script to…

  • Unity lightning Contest

    I participate in the Unity lightning contest, with the hope to win a Unity pro licence. You can see all entries on the unity contest page. You can even try my beauuutifullll Unity lightning demo: I only work on it 1 big day and a half. I should have worked a little more to  ensure me…