Tag: Game Design

  • #MachiaVillain: how to attract vict…err visitors

    We have two different types of visitors to the manor: “victims”, and “hunters”. Victims are basically food, and in a management game like MachiaVillain, it’s best if food doesn’t completely randomly drop by or not. So we found a way for players to have a say in when and who drops by: advertisement ! The first step…

  • Game Designer joining Team!

    I welcome Hamana, our new Game Designer. He already have some good experience in gaming industry. He will create all Game level Music pattern. He will also take care of the Story line. His addition to the project will be a great Fun Factor boost for the Game.    

  • [Paid] Recruiting Game Designer

    I’m recruiting a Game Designer to give me a hand on the Iphone Game. You can read more infos in my post on GameDev: http://www.gamedev.net/topic/598978-paid-game-designer-needed/  

  • Game Design

    Before starting serious dev on Iphone, I needed to make the GameDesign’s document. I like documentation that helps me imagine what the game will look like in the end. It helps me setting goals on quality ( functionalities ) and quantity ( number of levels ) and monitoring the progress made during the developement. Seeing…