Tag: artwork

  • #MachiaVillain chara design

    Some research for a Merchant and a potential PR specialist (for the ads): We’re not sure if we’ll use any of those in the end, but I have to admit I’m specially fond of the Capitalist Corgi… Which one(s) do you like ?    

  • Art tweaks (2) inking

    We liked the overall aesthetic of the game, but we felt it was a bit to “clean” for our theme. So we have been changing the inking style for something a little more gritty, but still easily readable when zoomed out. What do you think ?

  • Art tweak (1) walls

    In the Ludum Dare version of MachiaVillain (named The Villain’s Rules at the time), we had weirdly angled wall. Since the map was completely fixed, it wasn’t a problem: But giving the player freedom over the mansion’s architecture required to use square tiles… which meant straight walls. We still missed the wonky look of the game…