Category: Game Design

  • MachiaVillain Game loop

    Hello everybody, we continu to share some behind the scene info. Here is a simplified game loop just to give you a quick overlook on how the game works. We gave zimra an hugly diagram, ans she made it awesome 🙂  

  • One of the coolest DNA mix

    This is a DNA mix with an alien who give laser eyes. It’s a lot less powerful than most of your tower, but human can move… I’ve made many changes and I’m on the finished line. The first level with the new system is finished. My next tasks: – Add new cool drones system for…

  • First ever ingame screenshot

    A n ingame screenshot in the middle of a night attack  🙂 I’m currently working on the map Editor to help me make more “Side quest”.

  • Hero robot animated, in pixel and cool 🙂

    I’m happy to show you the first pixel art for Freaking Meatbags done by Robert :   Dev Log: – Freezing plate that slow down robot ar done. – Push plate are done, but I’m not sure it will be fun (so I might suppress them) – We saw path of robots walking to your…

  • Collecting Game ideas ?

    When creating a game, it all starts with an idea. Here is how to collect, evaluate and, finally, use your ideas to create a game. The Value of Ideas Let’s begin by dispelling an illusion. Although you may have fallen in love with your idea, it is less valuable than you might think. Why? Because…

  • Indie game the movie

    Indie game the movie is out. I saw it and liked it. I must warn you that it’s not a movie on how to make a game and it’s certainly not a movie which will teach you how to be an indie developer. It’s rather a movie on emotions and the life of guys developing indie…