Tag: Unity

  • Continuous Collision

    I stumble upon an article on an interesting collision technique: Speculative Contacts – a continuous collision engine There is some nice live demo on this article. In the past, I’ve implemented myself a 2D collision system. I used a classical discrete method and had stability issue. If this technique is simple and stable I will…

  • Unity lightning Contest

    I participate in the Unity lightning contest, with the hope to win a Unity pro licence. You can see all entries on the unity contest page. You can even try my beauuutifullll Unity lightning demo: I only work on it 1 big day and a half. I should have worked a little more to  ensure me…