Category: Game Design

  • Interview with Edmund McMillen of Team Meat

    I’ve stumbled upon this interview of one of the creator of Super Meat Boy. I’m always amazed how well some developers speak of their job. He truly nailed the hopes and doubts of an independant game developer. I don’t agree with every aspect of his approch (hardcore), but his story speaks to me. It’s a…

  • Kung Fu Rabbit app is out tomorrow

    A former colleague is going to release the IPhone game Kung Fu Rabbit tomorrow! I didn’t have the chance to play it yet, but it seems to be a great platforme game. It’s like a Super Meat Boy with really cute rabbits! He has worked as a professionnal and has shipped many games, but it’s his first…

  • Tutorial and achievement is on his way!

     Hi, sorry for not updating much our blogs lately. We give the last touches on Duck & Roll before the open playtest. There is some level design modifications to do on two levels. And I’m working on tutorials. Like usual, I wish to had finished it last weekend, but it’s taking more time than it…

  • See our new website!

    Hi, as you can see, we’ve made a big revamp of the website. I hope you will enjoy it! We are preparing the game launch in a few months. I hope to release the game during Christmas, but quality is our priority.  And if we can’t reach our quality goal by the end of the…

  • Development Diary

    Works on Game Design is finished. Of course, there will be  changes after playtesting. But I think all Gameplay key points are there. We have Four different stars and bonus. I’m also spending times doing some tools in Unity to increase my productivity, I can’t help myself, it’s in my blood 🙂 – I’ve done a Script to…

  • Game Designer joining Team!

    I welcome Hamana, our new Game Designer. He already have some good experience in gaming industry. He will create all Game level Music pattern. He will also take care of the Story line. His addition to the project will be a great Fun Factor boost for the Game.